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Game character modeling and animation with 3ds Max / by Clinton, Yancey. Publication: Amsterdam ; | Boston : Elsevier/Focal Press : | Autodesk, 2008 . x, 347 p. : 24 cm. + Date:2008 Availability: Copies available: AUM Main Library (1),
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Creating Games With Unreal Engine, Substance Painter, & Maya : , Models, Textures, Animation, & Blueprint / by Jingtian, Li Publication: Boca Raton, FL : CRC Press, 2021 . xxiv, 802 p. : 23 cm. Date:2021 Availability: Copies available: AUM Main Library (1),
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